Academic Publications
Browse journal articles, conference papers, books, and book chapters published by NAER researchers.
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Using a gesture interactive game-based learning approach to improve preschool children's learning performance and motor skills
Children love to play games, and early childhood is a critical time for developing motor skills. This study combined gesture-based computing technology and a game-based learning model to develop a gesture interactive game-based learning (GIGL) approach that was suitable for preschool children. In this research, the ASUS Xtion PRO was used as a game-based device to build a virtual interactive learning environment for preschoolers. The aim of this study was to implement the GIGL approach to improve the learning performance and motor skills (namely, coordination and agility) of the participants. Based on a quasi-experiment involving 105 preschoolers (average age 5.5 years), the results showed that the participants who used the GIGL approach demonstrated better learning performance and motor skills than those who used the traditional activity game-based learning approach, and the statistics showed a significant deviation between the two approaches. Thus, this study provides additional evidence that using a GIGL approach is an effective learning method that improves both learning performance and motor skills to a greater extent compared with the traditional activity game-based learning approach.
陳俊臣- 陳盈宏、林信志
國民小學教師知識領導指標建構之研究
本研究旨在建構適切的國民小學教師知識領導指標,主要係採用德懷術、階層程序分析法及問卷調查法。首先,進行三回合德懷術之後,整體平均數均達到適切至非常適切的程度,指標系統共包含五個構面、15個項目及40個細項指標;其次,探討及確立指標的權重體系,在各構面上,以「提升教師專業知能」、「促進學生有效學習」的權重值最高;在各項目上,以「多元展能」、「組織學習」、「團隊互助」項目的權重值最高。接著,以分層隨機方式抽取台灣地區1,205位國民小學教師,回收有效問卷858份進行分析,結果顯示本指標系統具有良好的適配度、信度與效度。最後,根據研究結論,提出相關建議,以供參考。
賴協志、吳清山- 吳欣儒、陳志銳
- 許政行、林靜慧、簡瑋成